Differences
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Both sides previous revision Previous revision Next revision | Previous revision | ||
features:view-slew [2017/10/24 15:25] Andreas Breitschopp [Back to Cockpit] |
features:view-slew [2022/03/30 18:27] (current) Andreas Breitschopp |
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The left section in the screen controls the current camera view. | The left section in the screen controls the current camera view. | ||
- | ==== Back to Cockpit ==== | + | ==== Cockpit Views ==== |
{{https://www.fs-flightcontrol.com/img/manual/features/view-slew/camera-cockpit.png?nolink|}} | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/camera-cockpit.png?nolink|}} | ||
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:i: Note: These buttons are only working if there is a 3D or 2D cockpit available for your current aircraft. | :i: Note: These buttons are only working if there is a 3D or 2D cockpit available for your current aircraft. | ||
+ | |||
+ | Additionally, there can be up to three custom view buttons defined in the [[features:settings#custom_camera_positions|Settings]] module, for example to counteract parallax effects of different cockpit sitting positions. | ||
+ | |||
+ | :i: Note: If Prepar3D is used with multiple views (with multiple projectors, for example) changing the view is only supported as long as the main Prepar3D camera view has focus. | ||
==== Horizontal View Change ==== | ==== Horizontal View Change ==== | ||
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:i: Note: The arrows are displayed based on the virtual cockpit perspective. | :i: Note: The arrows are displayed based on the virtual cockpit perspective. | ||
+ | |||
==== Rotation ==== | ==== Rotation ==== | ||
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==== Reset and External Views ==== | ==== Reset and External Views ==== | ||
- | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/camera-reset-external.png?nolink|}} | + | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/camera-reset.png?nolink|}} |
- | Additionally you can reset the current view to its defaults or iterate through all external views defined by the currently loaded aircraft. | + | Additionally you can reset the current view to its defaults. |
+ | |||
+ | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/camera-external.png?nolink|}} | ||
+ | |||
+ | Or iterate through all external views defined by the currently loaded aircraft. | ||
===== Slew Mode ===== | ===== Slew Mode ===== | ||
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First you need to enable the slew mode with the corresponding button. You can disable it by clicking the same button again. | First you need to enable the slew mode with the corresponding button. You can disable it by clicking the same button again. | ||
- | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/slew-stop-reset.png?nolink|}} | + | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/slew-stop.png?nolink|}} |
+ | |||
+ | There is also an option to stop slew (without disabling it). | ||
+ | |||
+ | {{https://www.fs-flightcontrol.com/img/manual/features/view-slew/slew-reset.png?nolink|}} | ||
- | There is also an option to stop slew (without disabling it) and setting heading, pitch and bank to zero with just one click. | + | You can also reset heading, pitch and bank to zero with just one click. |
- | :i: Note: The button ''Set Heading, Pitch, Bank to 0'' is not available for X-Plane. | + | :i: Note: This option is not available for X-Plane. |
==== Horizontal Slew ==== | ==== Horizontal Slew ==== |